[C++] Tic-Tac-Toe
I'm probably not doing this the best way possible. The code, to me, looks incredibly ugly and needs some optimization, but this is why I'm in the For Beginners section :-). Now, to move on past that... the issue I'm experiencing is weird. When I make my move, it will flash "Invalid move!" on the screen prompt; however, this doesn't display for more than half a second before a clearing of the screen takes place. This brings me to believe that my if-statement in the /* Program name: TicTacToe * Program author: Cameron Smith * Last updated: 6/2/2011 * Description: This is just a Tic-Tac-Toe clone created solely for educational purposes. It will follow the standard Tic-Tac-Toe rules . */ #include <iostream> #include <string> void drawGameBoard(char* gameBoard[3][3]); // function prototype void checkMove(char* gameBoard[3][3], int playerInput, int playerTurn); // another function prototype bool checkForWin(char* gameBoard[3][3]); int main() { // Introduction std::cout << "Welcome to Tic-Tac-Toe" << std::endl; std::cout << "Press ENTER to continue..." << std::endl; // Check for ENTER, then clear screen after pressing the key. std::cin.get(); system("cls"); char* gameBoard[3][3]; // The gameboard AMAGASH int playerInput = 0; // Used in the game loop to validate movement. int playerTurn = 1; // Used to determine to place an X or an O. gameBoard[0][0] = "1"; // top-left gameBoard[0][1] = "2"; // top-middle gameBoard[0][2] = "3"; // top-right gameBoard[1][0] = "4"; // middle-left gameBoard[1][1] = "5"; // middle-middle gameBoard[1][2] = "6"; // middle-right gameBoard[2][0] = "7"; // bottom-left gameBoard[2][1] = "8"; // bottom-middle gameBoard[2][2] = "9"; // bottom-right bool gameOver = false; while(gameOver != true) // The game loop :-). YAY! { drawGameBoard(gameBoard); std::cout << std::endl; std::cout << "Player " << playerTurn << ": Which spot would you like to take?Char To String - News
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The single character is probably the newline left from the previous input. One option is to switch to a totally line based input system - use getline(std::istream &, std::string &) everywhere. You are doing pointer comparisons on char pointers in your
If I purposefully screw up the input filename string or don't make the file accessible it returns the proper invalid data error. All pointers involved have been initialised to NULL, once in the class constructor and once again in the function for good
player*/) { //we receive data from any messages sent out to us string data = (char*)packets[n]->data; std::istringstream iss(data, istringstream::in); std::string tmp; iss >> tmp; //std::cout << player << " HANDLING PACKET " << tmp << endl;
As for the "string object" vs "string literal" issue, that is a bit more technical. A string object is a chunk of data, usually an array of char values. A string literal like "abc" is a value you have typed in your code, it can be copied into objects.
c++ - Binary Data injected in String - Stack Overflow
Char s[256]; int num, fd; string command; command.
Nope, the code is fine, the reason is that string literals are c strings i.e. char*. C++ does char* to bool before char* to string
How to replace a char in string with an Empty character in C#.NET
Maybe if I just try to string together a bunch of 140 char thoughts I could get this done.
is there a way to read in the length of a string to determine char length of column name for excel-going to TAB (MIPro can do it
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character string ( ′kariktər ′striŋ ) ( computer science ) A sequence of characters in a computer memory or other storage device
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